SEASON 3 · WEEKLY ROADMAP

Season 3 Timeline

The eight-week Golden Realm roadmap with live-timer safeguards.

ScopeGolden Realm

Quick read

Use this page to know what is supposed to open next; use the live Season Calendar to confirm the exact clock on your server.

Week 7 expected lock sequence

  • Sat 24:00: qualification closes.
  • Sun 00:04: battle zones are documented to resolve; 00:05 invading commanders can travel.
  • Sun 12:00: protection ends and the Capitol contest opens; the documented maximum contest runs to 16:00.
  • After the Capitol contest: verify the locked ranking/reward state; points/chests may continue where the live panel permits.
  • Sun 24:00: event details places enemy-elimination settlement here.

Use the live Week 7 panel as final authority before publishing alliance calls.

Facts

  • The core season runs approximately eight weeks.
  • City tiers follow a current Day 3 / Day 6 +12h ladder through Week 3, with the Great Pyramid/Capitol opening late Week 4.
  • Goldust Conquest occupies the mid-season war cycle; Faction Duel is the Week 7 climax; Week 8 is settlement rather than immediate shutdown.

BlackBar Gaming recommends

  • Check this timeline at reset, then open the corresponding week page for priorities.
  • Officers should post only the next one or two hard deadlines rather than dumping the full calendar into alliance mail.

Watch out

  • Several event timings are subject to change. Static dates never override the in-game event timer.

Live rule check

  • Trade Posts currently use a 12:00 server-time recurring contest cadence except Wednesday/Saturday, but the initial level unlock ladder should still be checked in the event panel.
  • War's Eve start day and matchup-dependent Goldust battle duration should be read from the live event.
8

Eight-week arc

The season shifts from economy to territory to faction war, then settlement.

Detailed guide

City / Capitol ladder

TierObjectiveFirst unlock
1VillageWeek 1 Day 3 + 12h
2Altar cityWeek 1 Day 6 + 12h
3TownWeek 2 Day 3 + 12h
4Temple of the SunWeek 2 Day 6 + 12h
5Ancient TombsWeek 3 Day 3 + 12h
6Square of JudgmentWeek 3 Day 6 + 12h
7Great Pyramid / CapitolWeek 4 Day 7 + 12h

Season flow

Week 1: economy, resistance, Strongholds, first Cities, Sandworms. Week 2: treasure, Return of the Dead and Trade Posts. Week 3: factions, Scarlett promotion, higher Cities. Week 4: Goldust Conquest and Great Pyramid. Week 5: Oasis Stage 2. Week 6: final development push. Week 7: Faction Duel. Week 8: settlement and conversion.