SEASON 3 · SETTLEMENT

Season 3 Settlement

What locks on Week 8 Day 1, what remains, and what converts later.

ScopeGolden Realm

Quick read

Treat Week 8 as a two-step shutdown: settlement/ranking lock begins on Day 1, while several seasonal systems remain usable until the final conversion/closure point.

Facts

  • At settlement, rankings lock and Alliance reward tier is fixed.
  • R5 or Butler allocates Alliance rewards; once distributed they cannot be changed.
  • Territory attacks and cross-warzone season-group movement stop in the current Day 1 settlement state.
  • Several resource-production sources stop, but Fountains and multiple season activities remain temporarily active.
  • Settlement conversion baseline: 100 Mithril → 1 Profession EXP; 100 Sacred Water → 1 Profession EXP; 1 unused Protector Horn → 1 Recruitment Order.

BlackBar Gaming recommends

  • Allocate rewards early and verify names before confirming.
  • Use remaining active systems during Days 1–6 instead of assuming the season is over.
  • Spend/claim limited-use currencies before the live cutoff and screenshot the settlement mail if the conversion table matters.

R4 / R5

  • Create a reward-allocation checklist, identify unclaimed alliance resources and post a final “spend/claim/convert” notice before the hard cutoff.

Watch out

  • Conversion values can change between releases; the actual settlement mail is final authority.
  • Already-recruited Protectors use a separate level-dependent conversion path.

Live rule check

  • The settlement mail and final event timers override this page if the developer changes conversions or cutoff timing.

Settlement claim / owner ledger

Item / decisionOwnerBefore closing it
Alliance reward allocationR5 / ButlerVerify the recipient list before the irreversible distribution confirmation.
Alliance Center secondary resourcesEconomy officerClaim available production and record anything still exposed before production/season closure removes the normal loop.
Trade / Bazaar / Treasure / event currenciesEach member + event ownerPost the live store/claim cutoff; spend or claim limited-use value before that timer.
Mithril / Sacred WaterEach memberUse remaining useful upgrades first, then verify the live conversion mail before automatic conversion.
Unused Protector HornsEach memberCurrent baseline is 1 Horn → 1 Recruitment Order; live settlement mail is final authority.
Already-recruited ProtectorsEach memberThey use a separate level-dependent conversion path. Do not apply the unused-Horn rate to stationed Protectors.
Final ranking / claim screenshotsAssigned officerCapture the final result, reward tier and conversion mail so later disputes and future guide updates use the actual server result.
W8

Settlement is a two-step shutdown

Day 1 locks competitive systems; useful season activity still remains.

Stops / locks

  • Territory attacks
  • Cross-warzone season movement
  • City + Stronghold production
  • Alliance Center secondary production
  • Season Battle / Weekly Pass
  • Seasonal SSR→UR promotion

Still useful

  • Blessing Fountains
  • Season building upgrades
  • Profession EXP routes
  • Sandworms + Protectors
  • Desert Ruins / Bazaar / Treasure
  • Oasis greenification
100 Mithril → 1 Profession EXP100 Sacred Water → 1 Profession EXP1 Horn → 1 Recruitment Order

Day 1 vs Day 7

DAY 1

Week 8 Day 1 locks competitive territory systems and several production sources.

DAY 7

Week 8 Day 7 is the documented season-resource conversion and closure point.

VERIFY LIVE

Faction reward eligibility check

Current community documentation repeatedly states Curse Research Lab Level 20+ for Faction Rewards, but BlackBar has not recovered that requirement from current first-party text.

Verify the live Taste of Victory/reward screen before treating Level 20 as universal.

Detailed guide

Stops/locks at settlement

  • Cross-warzone season-group teleporting
  • Attacks on Digging Strongholds, Cities and Trade Posts
  • Alliance Center secondary-building production
  • City Goldust production
  • Stronghold Mithril production
  • Season Battle/Weekly Pass surfaces
  • Seasonal SSR→UR promotion action in Season 3

Still useful during the final week

  • Seasonal building upgrades
  • Blessing Fountain Sacred Water
  • Profession EXP routes still exposed by the season
  • Sandworms
  • Desert Protectors/conversion
  • Desert Ruins
  • Build an Oasis
  • Desert Bazaar
  • Desert Treasure

Conversion table

LeftoverCurrent conversion
Mithril100 → 1 Profession EXP
Sacred Water100 → 1 Profession EXP
Protector Horn1 → 1 Recruitment Order
Recruited ProtectorsSeparate level-dependent conversion