Quick read
Treat Week 8 as a two-step shutdown: settlement/ranking lock begins on Day 1, while several seasonal systems remain usable until the final conversion/closure point.
Facts
- At settlement, rankings lock and Alliance reward tier is fixed.
- R5 or Butler allocates Alliance rewards; once distributed they cannot be changed.
- Territory attacks and cross-warzone season-group movement stop in the current Day 1 settlement state.
- Several resource-production sources stop, but Fountains and multiple season activities remain temporarily active.
- Settlement conversion baseline: 100 Mithril → 1 Profession EXP; 100 Sacred Water → 1 Profession EXP; 1 unused Protector Horn → 1 Recruitment Order.
BlackBar Gaming recommends
- Allocate rewards early and verify names before confirming.
- Use remaining active systems during Days 1–6 instead of assuming the season is over.
- Spend/claim limited-use currencies before the live cutoff and screenshot the settlement mail if the conversion table matters.
R4 / R5
- Create a reward-allocation checklist, identify unclaimed alliance resources and post a final “spend/claim/convert” notice before the hard cutoff.
Watch out
- Conversion values can change between releases; the actual settlement mail is final authority.
- Already-recruited Protectors use a separate level-dependent conversion path.
Live rule check
- The settlement mail and final event timers override this page if the developer changes conversions or cutoff timing.
Settlement claim / owner ledger
| Item / decision | Owner | Before closing it |
|---|---|---|
| Alliance reward allocation | R5 / Butler | Verify the recipient list before the irreversible distribution confirmation. |
| Alliance Center secondary resources | Economy officer | Claim available production and record anything still exposed before production/season closure removes the normal loop. |
| Trade / Bazaar / Treasure / event currencies | Each member + event owner | Post the live store/claim cutoff; spend or claim limited-use value before that timer. |
| Mithril / Sacred Water | Each member | Use remaining useful upgrades first, then verify the live conversion mail before automatic conversion. |
| Unused Protector Horns | Each member | Current baseline is 1 Horn → 1 Recruitment Order; live settlement mail is final authority. |
| Already-recruited Protectors | Each member | They use a separate level-dependent conversion path. Do not apply the unused-Horn rate to stationed Protectors. |
| Final ranking / claim screenshots | Assigned officer | Capture the final result, reward tier and conversion mail so later disputes and future guide updates use the actual server result. |
Settlement is a two-step shutdown
Day 1 locks competitive systems; useful season activity still remains.
Stops / locks
- Territory attacks
- Cross-warzone season movement
- City + Stronghold production
- Alliance Center secondary production
- Season Battle / Weekly Pass
- Seasonal SSR→UR promotion
Still useful
- Blessing Fountains
- Season building upgrades
- Profession EXP routes
- Sandworms + Protectors
- Desert Ruins / Bazaar / Treasure
- Oasis greenification
100 Mithril → 1 Profession EXP100 Sacred Water → 1 Profession EXP1 Horn → 1 Recruitment Order
Day 1 vs Day 7
DAY 1
→
Week 8 Day 1 locks competitive territory systems and several production sources.
DAY 7
Week 8 Day 7 is the documented season-resource conversion and closure point.
VERIFY LIVE
Faction reward eligibility check
Current community documentation repeatedly states Curse Research Lab Level 20+ for Faction Rewards, but BlackBar has not recovered that requirement from current first-party text.
Verify the live Taste of Victory/reward screen before treating Level 20 as universal.
Detailed guide
Stops/locks at settlement
- Cross-warzone season-group teleporting
- Attacks on Digging Strongholds, Cities and Trade Posts
- Alliance Center secondary-building production
- City Goldust production
- Stronghold Mithril production
- Season Battle/Weekly Pass surfaces
- Seasonal SSR→UR promotion action in Season 3
Still useful during the final week
- Seasonal building upgrades
- Blessing Fountain Sacred Water
- Profession EXP routes still exposed by the season
- Sandworms
- Desert Protectors/conversion
- Desert Ruins
- Build an Oasis
- Desert Bazaar
- Desert Treasure
Conversion table
| Leftover | Current conversion |
|---|---|
| Mithril | 100 → 1 Profession EXP |
| Sacred Water | 100 → 1 Profession EXP |
| Protector Horn | 1 → 1 Recruitment Order |
| Recruited Protectors | Separate level-dependent conversion |
