Quick read
Current Season 3 Trade Posts are contested at 12:00 server time every day except Wednesday and Saturday. Capture alone is not enough: the Governor must summon the caravan to activate trade.
Who wins a Trade Post
- Trade progress is individual, not pooled across the alliance. Same-alliance commanders do not fight each other, but each commander's progress is tracked separately.
- Neutral Post: if the one-hour contest ends without a 100% finish, the commander with the highest progress becomes Governor.
- Owned Post: a challenger must reach 100% takeover progress before timeout; otherwise the current Governor keeps control.
- Assign one intended Governor before the window. Other members support clearance and report progress instead of splitting the winning progress among several friendly candidates.
Officer procedure
- Move the intended Governor and support bases onto the target's contaminated land before the contest.
- Post the intended Governor, backup decision and live progress updates during the one-hour window.
- After victory, the Governor summons the caravan; announce shared-stock/restock status, purchase-limit reset and tax/claim follow-up.
Current recurring rule
Move participating bases to the contaminated area before the window.
Current contest length is 1 hour.
After capture, the Governor summons the caravan.
Trade Store purchase limits reset at 12:00 server time; current update changed this from 00:00.
Facts
- Current contest length is 1 hour.
- Connected alliance territory is not required to participate, but a commander's base must be on the surrounding Contaminated Land to send troops.
- After capture, the Governor summons the caravan.
- Each item can be purchased once per day and a total daily purchase cap also applies.
- Trade Store purchase limits reset at 12:00 server time; current update changed this from 00:00.
- A portion of Diamond spending returns to the Governor as Golden Eggs.
BlackBar Gaming recommends
- Move participating bases to the contaminated area before the window.
- Have the Governor activate trading promptly after capture.
- Use the live event panel for which Trade Post levels are available.
R4 / R5
- Assign the Governor/activation owner before capture and communicate purchase/reset time clearly.
Watch out
- Ignore old launch-era seven-day per-post recontest wording unless your live server explicitly shows it.
Live rule check
- The live event panel announces available Trade Post levels ahead of time and takes priority over the first-open timetable below.
Season 3 patch-history clarification
The documented Trade Store purchase-limit reset remains 12:00 server time. A newer pack-label note says labels do not guarantee exact pack contents; check the purchase screen before buying.
These notes are preserved in the client, not proof that every server has enabled the same rules. Your live event and skill panels take precedence.
Current recurring rule
Move participating bases to the contaminated area before the window.
After capture, the Governor summons the caravan.
Trade Store purchase limits reset at 12:00 server time; current update changed this from 00:00.
Assign the Governor/activation owner before capture and communicate purchase/reset time clearly.
Detailed guide
Expected first-open ladder
| Level | Traditionally scheduled first contest |
|---|---|
| 1 | Week 2 Day 7 · 12:00 |
| 2 | Week 3 Day 1 · 12:00 |
| 3 | Week 3 Day 2 · 12:00 |
| 4 | Week 3 Day 4 · 12:00 |
| 5 | Week 3 Day 5 · 12:00 |
Current recurring rule
Once active, contests begin daily at 12:00 server time except Wednesday and Saturday. Those excluded days align with the mid-season war cadence.
