What changes
Warzone Expedition is the Season 1 pivot from home-warzone territory building to cross-warzone expansion.
Maintained modern calendar:
- Week 3 Day 2 / Season Day 16.
Maintained-current timing is Day 16; use the in-game Season timer if your rollout differs.
Core purpose
Warzone Expedition allows alliances to:
- enter other warzones in the same Season group;
- construct an Alliance Outpost;
- capture a first foreign Military Stronghold;
- establish permanent territorial footing for later foreign City declarations.
The answer must never be a simple “yes, foreign bases are safe” or “no, you can always be hit.”
Previously captured official Expedition guidance establishes:
- on ordinary days, non-polluted/non-black terrain has protection under the Expedition terrain rules;
- polluted / black / infected terrain can expose bases;
- Enemy Buster / war-day rules expand attackability;
- Saturday is the high-risk cross-warzone combat day in maintained-current guidance.
Quick Answer
Am I safe when I teleport to another warzone?
It depends on the tile and the event day. Check whether you are on infected/polluted terrain and whether the current day enables cross-warzone PvP before assuming your base is protected.
This should be one of the most visible Week 3 warnings.
Maintained modern calendar:
- Day 16: Warzone Expedition.
- Day 17: Lv5 Cities.
- Day 18: DVA Exclusive Weapon window.
- Day 21: Lv6 Cities.
DVA Exclusive Weapon
Public guidance should distinguish:
- hero-specific activation shards used to activate the weapon;
- Universal Exclusive Weapon Shards used after activation;
- later Black Market access that can create a F2P activation path in the modern post-season ecosystem.
Do not write “Universal shards activate the weapon.”