SEASON 1 · TERRITORY

Cities

Unlock schedule, declaration limits, protection and route value.

ScopeModern Serum rollout

Quick read

Cities are not isolated trophies. They expand route value, Stronghold capacity and Influence while shaping the endgame path.

Facts

  • Maintained unlocks: Day 3 Lv1, Day 7 Lv2, Day 10 Lv3, Day 14 Lv4, Day 17 Lv5, Day 21 Lv6, Day 28 Apocalypse City/Capitol.
  • Up to 2 City declarations per eligible day; Stronghold captures use a separate daily limit.
  • Maintained guidance: one active City siege at a time, 1-hour capture window.
  • Current client protection logic aligns to 12:00 server time after six full days and, once declarations are active, the next eligible Wednesday/Saturday declaration day.

BlackBar Gaming recommends

  • Choose Cities for the next route, defensibility and protection schedule—not only immediate rewards.

Watch out

  • The simple “7 days” shorthand is not an exact 168-hour rule. Use the live City countdown.
DETAILED GUIDE

How it works

Capture requirement

Maintained-current rule:

  • the target City must directly connect to a Military Stronghold currently controlled by the alliance.

A City cannot be treated as an isolated target on the map.

City unlock schedule

Maintained modern calendar:

Season Day Unlock
3 Lv1 City
7 Lv2 City
10 Lv3 City
14 Lv4 City
17 Lv5 City
21 Lv6 City
28 Apocalypse City / Capitol

Static pages should show these expected days with a visible check the live City Clash timer note.

Declaration limit

Once the relevant declaration system is available:

  • up to 2 City declarations per day.

The newer Warzone Expedition research confirms:

  • 2 Stronghold captures + 2 City declarations are separate daily limits.

One City attack at a time

Maintained-current map guidance:

  • only one City siege can be active at a time for the alliance;
  • after declaration, the alliance has 1 hour to complete the capture.

This is important for R4/R5 sequencing on declaration days.

City ownership limits

Maintained-current map guidance:

  • up to 4 Cities in the alliance's home/starting zone;
  • up to 4 additional Cities in other warzones;
  • 8 total across home + foreign territory.

Current retained evidence separately confirms a 4-City cross-warzone cap, strengthening the foreign half of this rule.

Publication confidence: high for the foreign cap; maintained-current for the complete 4 + 4 = 8 model until the live City List/current client exposes the total directly.

City protection — precise current-client rule

Current client key provides the best rule:

  • City protection ends at 12:00 server time.
  • Normally, it ends at 12:00 on the next calendar day after six full days have elapsed since battle end.
  • After Warzone Declaration is active, the endpoint moves to 12:00 on the next Wednesday/Saturday declaration day that occurs after the six-day period.
  • A declaration can last up to 1 hour.
  • The contest stage closes at 24:00 that day.

Player-facing simplification

Cities are protected for roughly a week. Use the live City countdown for the exact attackable time.

R4/R5 wording

City protection is declaration-calendar aligned, not simply “capture timestamp + 168 hours.”

This replaces the old bare “7 days” rule wherever exact scheduling matters.

Why City routing matters

Cities do several jobs at once:

  • advance the alliance deeper into the map;
  • increase Stronghold capacity;
  • create Influence / settlement value;
  • enable better future routes;
  • become required stepping stones toward Lv6 / Capitol positioning.

Therefore the correct target is not always “the strongest City we can currently beat.”

The correct target is:

the City that gives the best next route while remaining defensible and compatible with protection timing.

City common mistakes

  • Declaring without a live Stronghold connection.
  • Choosing a City only for immediate rewards.
  • Ignoring protection expiry when planning the next declaration day.
  • Holding a City that blocks a more valuable route because the alliance did not plan the Stronghold cap.
  • Assuming two declarations means two simultaneous sieges.
  • Treating the public “7-day” shorthand as an exact 168-hour timer.