SEASON 2

War Leader Profession Guide

Build for a defined combat role instead of trying to buy every branch.

ScopeREFERENCE & TOOLS

Recommended starting position

War Leader is most effective when the player has a specific assignment. Select the route that matches how you fight, then buy the prerequisites required to reach it.

⚔️ War Leader Profession visual guide

Season 2 War Leader Profession visual guideOpen the full-size visual guide.
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General fighter

Prioritize Inspire, Team Strike, Riot Control, and Assault Squad. Add Hyper War Fever when Craze is already maxed and you can maintain War Fever.

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Rally leader

Team Strike supports every rally. Rally Guard and Rally Vanguard apply only when you initiate a world-map PvP rally.

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Garrison specialist

Use Garrison Haste to arrive sooner, then Tactical Garrison and Garrison Boost for allied-base defense. The two combat effects are non-stackable, so coordinate specialists.

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Base specialist

Hold the Base strengthens your own wall-defense heroes. Base Strike strengthens heroes specifically when attacking enemy bases.

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Battlefield player

Combat Raider applies only in Desert Storm and Winter battlefields, making it valuable for frequent participants but not a universal priority.

Role-defining skills

UnlockSkillSkill wording and scope
Lv. 25InspireLv. 1: +2% Unit Morale. Tree shows 5 levels.
Lv. 25Garrison HasteLv. 1: +10% march speed when garrisoning an ally’s base. Tree shows 5 levels.
Lv. 30Team StrikeLv. 1: +1% damage for all squads when initiating or participating in a rally; non-stackable. No PvP-only restriction is stated. Tree shows 5 levels.
Lv. 35Tactical GarrisonLv. 1: attacker unit death rate +1% while garrisoning an ally’s base; non-stackable. Tree shows 5 levels.
Lv. 35Garrison BoostLv. 1: defending heroes gain +1% Attack, Defense, and HP while garrisoning an ally’s base; non-stackable. Tree shows 5 levels.
Lv. 45Hold the BaseLv. 1: wall-defense heroes gain +1% Attack, Defense, and HP. Tree shows 5 levels.
Lv. 45Rally GuardLv. 1: −1% death rate for all squads when initiating a world-map PvP rally. Tree shows 5 levels.
Lv. 50Base StrikeLv. 1: heroes attacking enemy bases gain +1% Attack, Defense, and HP. Tree shows 5 levels.
Lv. 55Hyper War FeverLv. 1: War Fever lasts 5 minutes longer and heroes gain +1% Attack throughout it. Requires Craze at maximum. Tree shows 5 levels.
Lv. 55Rally VanguardLv. 1: enemy death rate +1% when initiating a world-map PvP rally. Tree shows 5 levels.
Lv. 60Riot ControlLv. 1: +1% Damage Reduction with no mode restriction stated. Tree shows 5 levels.
Lv. 65Combat RaiderLv. 1: +1% Hero Attack in Desert Storm and Winter battlefields. Tree shows 5 levels.
Lv. 65Banner UpgradeOne level: a maxed Charge Banner gains an additional +3% Defense; lasts 30 minutes, 71.5-hour cooldown, stacks up to 5 times.
Lv. 70Assault SquadLv. 1: reduces enemy Critical Rate by 1%. Tree shows 5 levels.
Lv. 70ProvocationOne level: add 3 minutes of War Fever to an unshielded target without exceeding its limit; 71.5-hour cooldown.

🟩 BlackBar Gaming recommends

  • For most combat builds, start with broadly active effects before narrow mode-specific skills.
  • Rally joiners can benefit from Team Strike, but Rally Guard and Rally Vanguard require the player to initiate the rally.
  • Assign garrison specialists instead of having many members duplicate non-stackable effects.
  • Treat Banner Upgrade and Provocation as coordinated alliance tools rather than passive personal-stat purchases.

🟥 Warning

  • The table reports the photographed Level 1 values and the maximum level shown by the tree. It does not multiply Level 1 values into an not yet clear final total.
  • “No mode restriction stated” means the current tooltip gives none; it does not prove that undocumented exclusions are impossible.