Use heat when it creates value; conserve coal when it does not.
ScopeWEEK 1 · FOUNDATION
🟦 Facts
Base temperature affects Season 2 resource production and Unit Morale.
At -20°C or lower, a five-minute Freezing Soon countdown begins. Rally and standard teleport restrictions begin only after the base becomes frozen.
Alliance and random relocates remain available to a frozen base.
Captured Cities and the Alliance Furnace provide area heat that can reduce personal Coal use.
🟩 BlackBar Gaming recommends
During Cold Waves / Blizzards, use the furnace automation settings needed to keep the base from freezing.
Outside dangerous cold periods, do not run the personal Furnace continuously without a reason.
BlackBar Gaming strategy: raise the base to 40°C before collecting resources and using Rapid Production; this setup uses the full 100% temperature output bonus at 40°C.
For an efficient collection cycle: heat to 40°C → collect produced resources → use Rapid Production while still heated → turn the Furnace back off when the heat is no longer needed.
Combine alliance heat and captured-city heat with personal Furnace use to conserve Coal whenever possible.
🟥 Warning
Use the live Rapid Production screen if your result differs. Treat it separately from other temperature values that have not been independently established.
Current temperature thresholds
At -20°C or lower, the Frozen countdown leads to Frozen State unless temperature rises above -20°C before the countdown ends.
At 50°C or higher, the Burning countdown begins; staying at 50°C or above can put the base into Burning State and slowly reduce durability.
To avoid both states, keep the base above -20°C and below 50°C when you are not intentionally using a short heat burst.
Marching can lower Base temperature
the game guidance says sending troops out takes some heat from the Base and lowers its temperature slightly.
During dangerous cold, create a little temperature margin before sending several marches instead of sitting exactly on the freeze threshold.