SEASON 2

Season Boost

A Season 2 bonus panel with several exact in-game effects.

ScopeWEEK 1 · FOUNDATION

🟦 Facts

  • Season Boost is separate from the High-Heat Furnace, Alliance Furnace, Cold Wave, Frostbomb, and normal temperature calculation.
  • Season 2 can grant extra buffs from qualifying cosmetic items, decorations, and heroes; those buffs unlock progressively by season phase.
  • the game strings expose several exact Season Boost-related effects, but the exact item-to-effect mapping still needs to be matched against the live Season Boost panel.

Current exposed Season Boost effects

  • A qualifying held attribute can prevent the Base from burning because of high temperature.
  • A qualifying held attack effect lowers the enemy Base temperature by 3°C after a successful attack.
  • An equipped attribute can provide March Speed +10%.
  • A qualifying construction/decoration effect raises Base temperature: Level 1 +3°C, Level 2 +4°C, Level 3+ +5°C.
  • One exposed effect reduces Damage Taken from Monsters by 5%.
  • One exposed effect increases Damage to Monsters by 10%.

❄️ How to use the panel

  1. Open Season 2 → Season Boost.
  2. Match the decoration, skin, hero, or other qualifying item shown by your live panel to the effect you actually own.
  3. Distinguish Holding In Stock effects from Equipped effects before planning around them.
  4. For heat planning, remember that Season Boost can modify temperature behavior independently of the normal Furnace controls.

🟩 BlackBar Gaming recommends

  • Treat Season Boost as account-specific: two players can have different active benefits because their owned and equipped items differ.
  • Use the exact numerical effects above, but use the live Season Boost panel to check which specific item currently grants each effect.

🟥 Warning

  • Do not assume every Frost-themed decoration grants every listed effect. The numerical effects are in-game; item-to-effect mapping is still being correlated with the live UI.

Pre-season buff rollout

  • Current Pre-season event rules say designated cosmetic items, decorations, and heroes can grant corresponding additional buffs during Season 2.
  • Those additional buffs unlock progressively based on the season phase and are not all available on the first day.