SEASON 2

Officer Checklist

A leadership checklist for territory and Rare Soil War operations.

ScopeWEEK 4 · RARE SOIL WAR

🟩 BlackBar Gaming recommends

  • Confirm remaining Dig Site captures and City declarations.
  • check adjacency and protection timers.
  • Check the current City Clash or Rare Soil War schedule.
  • Confirm declaration targets and defense partners.
  • Confirm Furnace location before Preparation.
  • Assign rally leaders, capture teams, reinforcements, and communication roles before the event.
  • If a live event screen differs from this handbook, follow the live event screen.
👑 Leadership battle checklist
1

Before Declaration: compare eligible opponents, Rare Soil value, attendance, partner risk, and expected defense strength.

2

Before Invitation closes: confirm defense partners and who is responsible for communicating with them.

3

Before Preparation: finalize Furnace geometry using the positioning checklist, then lock the Warlord Missile plan, rally leaders, garrison plan, member roles, and rebuild responsibility.

4

Before War: publish one clear attack or defense order so members know exactly where their strongest squad belongs.

5

During War: keep one person calling rallies/reinforcements and one person watching the Furnace objective and timer.

6

After War: record the result, soil change, missile outcome, attendance problems, and what should change next round.

🟥 Warning

  • If the live event screen shows a different schedule, eligibility rule, or calculation, follow it.
🧭 Rare Soil War deep-prep sequence
A

Waiting: check the Alliance qualified, the Furnace exists, the current Ranking Group, the attack/defense role, and Furnace durability.

B

Declaration: compare eligible targets, competing declarations, attendance, and defense-partner risk. Remember that displayed Rare Soil is a stage snapshot, not guaranteed live holdings.

C

Invitation: if defending, pre-select eligible assistance options. If your Alliance is invited to assist, make sure enough R4+ voters are available before the stage closes.

D

Prep: participants lock. Confirm rally leaders, Furnace garrison/replacement order, assisting reinforcements, War Status watcher, communications, and the Warlord Missile plan.

E

Warlord: protect the Warlord during launch preparation and account for the Shield being removed until the skill is successfully cast.

F

War: keep the main objective on Furnace durability. Track War Score separately from attacker contribution so kill chasing does not cost the objective.