Use the alliance heat source as infrastructure, not just a war target.
ScopeWEEK 1 · FOUNDATION
🟦 Facts
Starting on Season 2 Day 1, leadership can place the Alliance Furnace construction site on Level 1 territory.
Initial construction/repair works like an alliance outpost and accepts up to 20 reinforcing squads.
Alliance Furnace actions are controlled by R4 and R5 officers.
The Alliance Furnace heats the surrounding area, helping members conserve personal Coal and warm frozen terrain.
The Furnace later becomes the central defensive objective in Beast Crisis and Rare Soil War.
🟩 BlackBar Gaming recommends
Place member bases within useful Furnace coverage when the alliance is operating from that area.
Before moving or committing the Furnace to a special objective, account for members who rely on its heat.
Keep the area organized so members can benefit from the heat without unnecessary congestion.
Treat Furnace placement as both a heat-management decision and a future defensive-positioning decision.
During severe cold, combine Alliance Furnace coverage with personal Furnace settings only as needed.
🟥 Warning
Exact footprint, heat radius, Overdrive values, relocation costs, and current activation controls should be taken from the in-game Furnace screen.
Alliance Furnace operating rules
Initial Alliance Furnace construction can only be placed within Level 1 territory.
The Alliance Furnace automatically levels up as Alliance Rare Soil holdings increase and can drop in level if Rare Soil is plundered below the required amount.
Only R4 and above can relocate a completed Alliance Furnace through a Furnace Relocation Spot, and relocation is blocked if the Furnace or Relocation Spot has insufficient durability.
Relocating while the Furnace is under Beast Crisis attack causes defense failure; in Rare Soil War, relocation is forbidden once the Prep Stage begins.
After building a Furnace Relocation Spot, the game states a 4-hour cooldown before another can be built.
Closing the Alliance Furnace creates a 5-minute cooldown before it can be restarted.
the game warns that overdriving a damaged Alliance Furnace can make it explode; repair it before using Overdrive.